cpu render ahead limit minecraft. If you do go down AMD, you'll need a FM2+ motherboard with the following APU (CPU + integrated GPU): PCPartPicker part list / Price breakdown by merchant. cpu render ahead limit minecraft

 
If you do go down AMD, you'll need a FM2+ motherboard with the following APU (CPU + integrated GPU): PCPartPicker part list / Price breakdown by merchantcpu render ahead limit minecraft  Nhiều cấu trúc không bị mất khung

Giving the server and minecraft plenty of RAM; Checking the server and my client are on the same minecraft version; Adjusting NVidia control pannel settings for the minecraft launcher and javaw. Decrease resolution. The main ways would be by doing things like running optimization mods; shortening render and simulation distacnce; Lowering player and entity counts. tooltip": "启用后,将增加一道使用CPU的剔除流程来判断区块表面是否可见。这可在早期渲染流程时大量减少需要渲染的方块面数,以节约GPU的显存带宽和渲染时间",This part is for taking an in-game view and rendering it. 4 ( Forge/Fabric ) and keep getting sudden freezes mid game. Gpu : Raedon 7500m. 7. It has VERY simple shading and texturing (little work for GPU) To optimize GPU drawing it does some magic on geometric data on CPU. what i found with planetside 2 is that it eliminated my input lag AND improved the perceivable performance of the game at lower frame rates and improved my average and. The default thread pool size equals the amount of available CPU threads, minus one. 30 (the latest release as of the publishing of this. With a i7-7700 I can run with a Max Pre-rendered Frames of 1 in FFXIV and the Witcher 3. -TUF RTX3090 (24GB)Sodium is a mod that greatly optimises the graphics rendering system in Minecraft. 6 as of this tutorial). 0. #1 I really enjoy having a high render distance for the amazing views you can get in Minecraft. But this command whats that "Renderdevice. This one is setting how many chunks around the player are actually doing something (think spawn, Redstone ticks and the all). Method 1: Disable the Superfetch feature. 2 Answers. Step 02: Under Game Specifics, which is located on the left bar of the CurseForge, click. Higher render distance means the game loads more of the map so you can see further. Search for the Minecraft executable file and add it to the list. But then there is the Ryzen 7 5800X3D, with its massive 96MB L3 cache, you may think it isn't pulling as far ahead as expected, and indeed it isn't since the Radeon RX 6600 used for testing is not enough to unleash the true power of this CPU - yes! an RX 6600 in Minecraft! And same holds for the GTX 1660. For reference, with the. Author. This is one of the biggest performance impacts. I'm just making sure that I won't fry my CPU and that all will be well, thanks!BFBC2 Render Ahead Limit. @OP You're going to be hard-pressed to run a server on a raspberry pi 4-b, you would need to reduce some of the default settings (chunk render distance, for instance). Once inside of the server settings locate the View Distance field. Reset your position: /execute in minecraft:overworld run tp @s 188. It should assign two cores to the java vm. And the cache will be updated whenever the server sends terrain data. 18. Find low everyday prices and buy online for delivery or in-store pick-up. Memory. A page will open, allowing you to view the available RAM options. i7 4930K 4. With path-tracing, Minecraft defaults to a render distance of 8 chunks. Setting your view-distance too high can result in high CPU usage due to the high number of chunks that. After reading that write-up regarding FFR (Future Frame Rendering), my understanding is that a forcing the setting to 1 in the control panel "disables" FFR (since the CPU always has to pre-render at least 1 frame). Best bet also for MC is set the in-game FPS to Unlimited. exe, and choose Set Affinity. "sodium. 640p gets the same FPS and. Visit the Process Tamer website and download it. Even with the best cpus out right now 64 chunks is still too hard for single threaded performance. If you use Forge, enable “Force threaded chunk rendering” unless you have a low-end CPU. CPU が GPU のレンダリング終了を待つことができる最大フレーム数を指定します。 非常に低い値または高い値を設定すると、フレームレートが不安定になることがあります。 This part is for taking an in-game view and rendering it. I have just plugin UHC reloaded. One of the biggest arguements for changing the Prerender Limit is Oblivion. It plays a crucial role in determining the smoothness of your gameplay and can greatly impact your overall gaming experience. 7. Sports. CPU sits at 100% almost all the time. @ariosos This isn't completely helpful but yer playing a heavily modded pack with a cpu from 2011. Source. In the “ Memory Settings ” tab, set a value for “ JVM Arguments “. Even with the best cpus out right now 64 chunks is still too hard for single threaded performance. The Java Edition of Minecraft used to be the go-to version when it comes to flashy new content, but that’s since changed as Mojang aims to release updates across both versions simultaneously. Minecraft is heavily CPU reliant so it's no shock you are running into issues. All temps are running cool, 45-55C, XMP enabled. 18. Higher values (1,2,3. AMD Ryzen 3 3200G for a mean Minecraft server. Why am I getting 30 FPS in Minecraft? Some settings need to be lowered for better performance. Here are few examples of commands that you can use to reduce lag with this plugin. Entity names beginning with a number will now result in a content error; Item FramesFrames are pre-rendered by the CPU, not the GPU. 7 Step 3: Start Up The Minecraft Launcher. Intel Core-i9 13900K: 24 Cores, 32 Threads, 10% higher single-core performance, can get hot with high power draw – 41012 Cinebench (R23) Points. The upper limit can be overridden by max. 8+; unfortunately, Optifine removed this setting in. Lunar Client is a modpack for the most popular versions of Minecraft, including; 1. TelemetryIm running a 6 core i7 5820k overclocked @ 4. This is why I use Lithium as well as Sodium as long as there's no conflicting mods, because it can improve performance by around 5-10% on most. I play on Minecraft versions 1. 4: simulation distance again higher will have more impact. Run the application. Posted July 18, 2015. Socket: LGA1700. I used to get 500 fps WITH shaders and a render distance of 16. 3070ti/12600k, minecraft can’t stay over 60 fps on near max settings Gpu usage doesn’t rise above 60%, cpu doesn’t rise above 20% 32gb ram installed but 2gb allocated Not a vsync/frame limit thing I don’t know much about this game but this doesn’t seem right. Going from an Intel laptop processor to a desktop processor resulted in a 30 fps increase. they kill performace just like everyone suggested here. The other asked my CPU and pointed it is a good GPU, only for, again, point out that therefore, what bottlenecks my render distance is not it, but the GPU. The timings support the issue being storage, but the actual CPU may only support in the ballpark of 5 players. In Vanilla Minecraft (Java), I now get ~500. Here is the list of ways through which you can make the Minecraft use less space: Reduce the number of mobs. 9 GB. We would like to show you a description here but the site won’t allow us. Have them post a current version F3 screenshot. Automatic Tuning: Default – Applies default profiles settings for the CPU. Start with adjusting the settings that will have the widest impact. sometimes it dips down to 40fps. On the 5900x, the processor monitors it's own temperature and it will slow down or even shut off if it detects a dangerous temperature. Since said update, I get at least 15 more FPS in whatever. Ive recently discovered that setting the fps slider in Minecraft to unlimited actually caps the fps at 260. That might be changing soon, at least on Java edition they're improving multithreading for 1. On a single-core processor: FPS much smoother, no more stuttering and freezes. This is 100% correct. There is an option for "Power saver / Balanced / Vsync / Max FPS" modes. So if your render distance is max (10 chunks) and the server's is 5 chunks, then the inner 5 chunks will be active (kept updated by the server) and the outer 5 will be inactive (loaded from terrain data stored in the local cache). In general, is Minecraft more CPU or GPU dependent? - Minecraft will generally default to whichever of your parts are more powerful (CPU/GPU) Back when I was using a high end i3 and my 1080 ti GTX processor, the game ran off of my GPU and when I upgraded to a powerful i5 it started running off of that. Or if it's actually that bad just keep going down. Edit - Do note that I got the i7-12700k - not sure how much difference, if any it would make to these stats. AT the very least, OptiFine has been having issues for me since 1. Go to the desktop and right-click on it. So if i were to benchmark tbe two setups in minecraft would i notice a fps difference, also the seagate hdd was banged a little a while back, the laptop was. -Checked to make sure I had 64 bit Java to match my 64 bit computer-Uninstalled and reinstalled Java-Checked my CPU usage. You might be playing Bedrock but Minecraft is almost always the CPU. > Video Settings. The driver notes indicate up to a 35% improvement in performance with Minecraft RTX. 18 so maybe they'll do that on bedrock too, we'll see. 85 35. So, basically, lower value = "less input lag but more laggy image" and visa versa. Here are some top tips to improve your PC performance when playing Minecraft. Setting that to Max FPS might solve your problem. CPU Load This one is tricky since there are several things that you will have trouble finding. And there's just no. My FPS dropped to around 100 with these same settings (for people who say YOu DoNT nEED 100 FPS I have a 144 hz monitor). 2 installation and world to see if the issue was caused by the version of Minecraft, however nothing changed. Now this upper limit is 255. Step -To enable the NVidia GPU more specifically for Minecraft, head to the Program Settings tab and click on the Add button. i play on 32 chunk render distance max graphics settings all the time. 19. In the attachment (bugreport33. In order to support tile-based rendering, Gen11 adds a parallel geometry pipeline that acts as a tile binning engine. 7GHz Quad-Core Processor ($169. Latest Updates. At 1080p, with render distance of 20 I get between 65 and 90 fps. 3-0. Is it still possible to surpass this value, if you increase the server view-distance?Back in 2015 or earlier, Nvidia introduced a nice feature to help keep frame rates up with the users’ expectations. ”. Resolution determines the number of pixels the game is rendered in. I run at 60 FPS with that. Update your drivers: Outdated drivers can cause high CPU usage, so make sure your graphics card and other drivers are up to date. Search for the Minecraft executable file and add it to the list. Minecraft version: 1. Shouldn't RTX 3070 be able to handle this or does Minecraft rely more on CPU than GPU. 2. If i'm remembering correctly, once I fixed the issue, render distance became way less of a problem. 2. If when the computer is rendering, its CPU is not running at 100%, we will suspect that there is something wrong and look. 4369 drivers. EDIT2: Ok, 48 chunks seems to work much better. Various background tasks including worldgen are executed on a background thread pool. I have a AMD Athlon X4 860X Quad Core Processor 3. Basically, this computer is quite the beast. Measuring CPU usage also isn't as simple as one would think. Sodium √ . If you have 4GB or more of RAM, type -Xmx4G into the text box and click “ Okay “. 5 Sodium version: mc1. . 1. Right-click your desktop and select AMD Radeon Settings. jandelin • 2 yr. the 2GB is actually a bottleneck because my friend with a 4GB 770 gets 2x my fps. 32 render distance is considered huge (more than twice of render distance I'm using: 15) and nobody uses it in their normal gameplay. 4 for CPU rendering, but will dive in shortly for an upcoming review. If you haven't already you. I tried disabling every resourcepack and running minecraft with only sodium installed, I tried changing every possible setting, I tried reinstalling GPU drivers but nothing helped. Simulation distance scales CPU usage exponentially. RAM: G-Skill Ripjaws F4-3600C18Q-64GVK 64GB (4x16GB) - Not on QVL. This is my first attempt at a suggestion thread. I used to play Minecraft modded with huge performance issues. It was actually created for the sole purpose of giving free. RAM sits at 2GB. Maybe you could also unscrew and remove the side of your desktop case to allow better cooling, but you would need to remove dust more regularly. Ok, just know that optifine can give you doubel the fps if you configure it correctly. Add motion blur shader to Minecraft, Just like Lunar Client. If an NES emulator can render a frame in 1ms (which is usually the case in modern CPUs, as they can run NES games at over 1000FPS), then you can wait for 15ms before each frame, and then read input and render it within the remaining 1. The bulk of Minecraft's chunk rendering goes through a vertex array. pre-rendered. This is. Use the Task Manager. So basically, the xmx is your maximum RAM your allocating and your xms is the minimum ram it should use. When V-sync is on, then double-buffering or triple-buffering are used. 1, GPU+CPU was barely any improvement on GPU, and in 2. (Either your rtx card, or intel iris graphics). Set to 0 = 10ms 4+30ms*4 = 160ms to render 4 frames. Turning it down allows your system to render the game faster, improving your FPS. Here are some top tips to improve your PC performance when playing Minecraft. to join this conversation on GitHub . Premium Powerups Explore Gaming. We would recommend avoiding a view-distance higher than 10. The amount of available RAM will dictate how much memory you can allocate to. TompyGamer. In options. How to achieve those FPS GAINZ: Lower graphics settings, like render distance etc. server26. Debatable, I've had mixed results with it in the past but I'd rather not use mods either way. , the minimum value of simulation distance is 5. Reading the graph is pretty. Click on javaw. Ryzen 7 5800X3D + RTX 3070 FE. Modified 7 years, 8 months ago. Zero corresponds to "Ultra low latency" in nVidia control panel and it is recommended to minimize input lag, at the price of a reduced framerate. Go to “Other Settings. 5GHz. Having a high render distance may cause low fps and stuttering. If you go into the Direct3D settings in Rivatuner, the frames to render ahead is under the Vsync tab, its called Prerender Limit. The server will likely have 1-3 players. I definitely know increasing and decreasing. Reduce render distance to 24-28 depending on your CPU. Have you ever noticed that your computer’s CPU usage goes through the roof when you’re playing Minecraft? You’re not alone. A faster CPU equals faster rendering. (My CPU is a Ryzen 5 5600x, and my RAM is Corsair Vengeance RGB Pro 3000MHz, 32GB, as I. . Even GPU I think is completely silent now (maybe CPU was sending more work to GPU, when on all cores. I just tried it in my SSP world. bg. hyperx preditor @3600 16gb 2. I do think that 'Normal' render-distance should be renamed to 'Terrible' or 'Horrendous', as playing at such a low render is like being blindfolded. Already have an account? What would Rendered Entity Limit be? Essentially, it would set a cap to the amount of entities rendered at once, possibly including things like block entities. thanks. Note: This article covers GPU performance tuning. 4. 5. 0 视频设置界面汉化 部分中译文取自 OptiFine 和 Minecraft,特别感谢原翻译人员的无私奉献。 ===== [ General 常规 ] Quality 品质 Advanced 高级Next is, to make sure your hardware is not at fault. 10 I tested it on, plus it's possible that view distance affects it. 正确设置CPU大小核心分配,游戏帧数你说了算!. You should probably look into why your CPU usage is so high. Remii: Intel® Core™ i9-9900K Octa-Core (The BEST CPU for big static server currently) 1. I don't see the limit frames option in my settings, I have a built in GPU. 90 -209. I was at view distance 8 at the time (128 blocks). Open the F3 debug menu, and wait a minute for the FPS to stabilize. A view-distance of 6 to 8 is recommended. Some games would have the CPU render two or more frames ahead like CP2077, and others force Vsync on at all times (Skyrim SE, any game in borderless window mode) and as a result these values can double or triple render latency if you hit your refresh rate My monitor is overclocked to run 4K 70Hz, which maths out as 14. We all know that Minecraft is well overdue for a rendering engine upgrade. 92. Based on your CPU (Minecraft is a CPU bound game), I wouldn't go higher than 18 Render distance. RAM helps, because the computer can put chunks into memory and access them quicker. How to get 200 FPS in Minecraft? Download the OptiFine mod from the official website. Change your game mode to spectator: /gamemode spectator. Turn off fancy graphics. 4 gHz chip, 6 GB of RAM, and a Radeon HD 6770 graphics card. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 60 179. If I drop to 2 chunks gpu goes up to 100% and cpu down to 11%. That is a bit beyond what even bedrock can do. (As stated here)Ở cấp độ cao nhất của bố cục game Minecraft, bạn có thể đặt độ phân giải, hiệu ứng đổ bóng, khung hình phù hợp và thậm chí chơi được trên nhiều địa hình. Guide to fix high CPU usage on Windows 10. 3. . Jul 1, 2013. Use Process Tamer. I am currently running Optifine, Sildur's Vibrant Shaders Extreme and. Tried launching Minecraft from Curse Forge instead of the default launcher, with the same amount of RAM selected using the slider. Went from like 30% gpu usage with my old processor (100% cpu usage, obviously) to like 30% CPU usage and 100% GPU usage. So you will be bouncing off that CPU limit the whole time. 28msOtherwise Nov 8th drivers 416. exe, and set your fps cap in-game to unlimited. Hey guys I'm pretty new to animation and rendering and I'm wondering if it would be safe to render my blender project overnight (4-6 hours). I am using bsl shaders on the medium present, no settings. exe ; Opening firewall settings for the minecraft launcher, javaw. my settings that. 7Ghz / Intel i7-7700k @ 4. To see how big a difference it makes, we fired up a 28-core Xeon W-3175X and a 32-core Threadripper 2990WX to test on both Cinebench R15 and Cinebench R20. Click Wait for Vertical Refresh, then select Enhanced Sync from the dropdown menu. You will still see huge lag spikes when teleporting to new worlds and such and aswell most servers max rendering distance is 16 chunks anyway at most. 4. fyucel. Graphics settings should be set to Fast if players want maximum FPS (Image via Minecraft 1. From our point of view, then, we would recommend a minimum of 3GB to 4GB of RAM to ensure great performance, even with new feature updates in the future. ago. If you do go down AMD, you'll need a FM2+ motherboard with the following APU (CPU + integrated GPU): PCPartPicker part list / Price breakdown by merchant. 0. /lagg chunk - Locate possibly laggy chunks. While the minecraft overviewer is rendering the map images, the CPU usage spikes up to 100% and it makes the computer completely unusable for other heavy tasks. Prices include shipping, taxes, and discounts when available. This processor boasts an impressive 24 cores and 32 threads, making it a formidable choice for handling even the most demanding workloads. The Minecraft wiki says: In Java Edition, chunks with a load level of 31 (see Chunk loading) or below and with centers within 128 blocks of a player are ticked on every game tick. to join this conversation on GitHub . Make a Ramdisk and only move your most frequently moved world into it, symlink it and you will be fine. More then that tends to make the game run slower regardless due to garbage collection. Open Video Settings: Start by launching Minecraft and navigating to the “Options” menu. Why should it be changed. Render lag, or low FPS is a client-side issue. CPU usage 50-100%. minecraft is a cpu intessive game, shaders make your gpu to jump in but only when shaders are active. 7ms. Solution. For information on tuning AMD Ryzen™ processors, refer to AMD Ryzen™ Master Utility for Overclocking Control Note: The. That's all!How much CPU does a Minecraft server use? Win NT/2K/XP Requirements Players CPU Minimum 1-2 Intel Pentium 4 2. Also, things are even worse if the game has to generate chunks, not just load them, as suggested by this bug report (originally for customized worlds, but also applies to normal worlds, largely due to trying to use high render distances). Restart MC and diamond if this worked for you! If you have Windows 8 and you cannot find Set Affinity do this > Open task manager > Right click java > Hit go to details > Now try again! NOTE: If it doesnt work then your internet needs to be. Then, copy the folder path in the address bar. On a basic level, Minecraft uses the CPU to handle most graphical tasks, while the GPU handles just a few specific things – like rendering blocks. UHC is probably more taxing on the CPU, and Minecraft 1. Even so, it only takes an average desktop CPU a fraction of a second to compile them all, so this is done once, the moment you start the demo. cmd, and so on. CPU Render-Ahead Limit: 9 Frame(s) Before closing out of Settings, don't forget. Now, what the game can do is rather than rendering 256 separate blocks, it could simply render ONE block of that scale with the texture repeated 256 times horizontally. - Max Frames to Render ahead only applies when V-Sync is OFF. Yer gpu drivers are also very outdated if that matters at all. Java version. sense with Vsync disabled. ) should improve the framerate. Minecraft isn't optimized to use all the threads of the CPU like a lot of other, newer games. (see Render distance) 10 is the default/recommended. Describe the solution you'd like I would like to be able to set my render distance greater than 32, at least to 64. Use fewer resource pack textures. 4GHz or higher Good 7-9 Intel. 8. i believe it's in some cases called "maximum render ahead limit", at least in games. It just helps the CPU render the frame. The two things I found that helped with performance was lowering my computer display’s resolution and raising my CPU Render-Ahead Limit in the Advanced settings in Sodium from 3 to 5 frames. In the case above, the CPU is allowed to run two frames ahead. It uses OpenGL display lists (one per render-chunk) as an older. Anyone have an idea what the optimal render distance should be for. Well I was getting about 60 where I was (it was a graphic intense event on the server;. 1 refresh-cycle of the monitor is done. Set the view-distance setting between 3 and 10. Step -From the left menu, click on Manage 3D Settings, then select the Global Settings tab and select the High-performance NVidia processor from the drop-down menu. 19. ) you might have al. If your friend is also overclocking that cpu to run that ram near the 3200mhz speed, that can cause it to be unstable, since that CPU base memory max speed is 2133mhz. Mob spawners, redstone, animals & mobs in general, can cause a lot of lag. Set Maximum FPS to Unlimited; however, lower-mid end PCs will experience stutter. The gpu usage is low at about 40% while cpu usage is also low at 30%. Ok, just know that optifine can give you doubel the fps if you configure it correctly. Overclocking boosts the speed of a processor beyond its factory defaults, pushing your Minecraft FPS even higher. HOWEVER it was 1. 部分中译文取自 OptiFine 和 Minecraft,特别感谢原翻译人员的无私奉献。. Perhaps it's too much for your computer to think of. A render distance of 16 seems fine with 1 player. The default value is 3 - higher values tend to result in smoother but more laggy gameplay, while lower values can help reduce mouse and keyboard lag. This is the number of frames that the CPU can render ahead for the GPU to process and values range between 0 and 8 in nVidia Profile Inspector. This Phosphor mod optimizes light rendering in Minecraft, making the light engine spend less time rendering during chunk generation. MC is very CPU intensive in terms of generation. In our review we estimated that if we could get some decent B660 boards for around $160, the Core i5-12400F would be an excellent option to be unrivaled in the sub-$200 CPU market, and that does. Go to. Reduce Graphics from Fabulous! to Fancy or. Add motion blur shader to Minecraft, Just like Lunar Client. Navigate to Manage 3D Settings and then Program Settings. The cpu scores are maybe a bit on the lower end. 5. GPU usage inceases in shaders. Render distance scales RAM usage exponentially, but is moderately ok to the CPU. The closest that is practical to understand from a beginner's level is that the CPU does general maths, and the GPU can only do specialised maths - the abilities of the GPU cannot be used for "just any general maths". So that the CPU will not render ahead frames that will be used by the GPU, as a result, the workload of the CPU will be reduced. 18 'Caves and Cliffs Update' Part Two is the latest content update for Minecraft, and it's now available. Try experimenting with a render distance of 7–13, depending on how comfortable you are with not seeing super far into the distance. What CPU is best for Minecraft? Top 5 Best CPU For Minecraft Server Products Intel Core i3-10100 for a sweet Minecraft server. options. Open Windows' task manager, switch to advanced > performance. Have them post a current version F3 screenshot. (Image credit: Tom's Hardware) Project CARS 3 (45. For the GPU, the fps is probably being capped by the bottleneck in. How many threads should I use while playing minecraft? My pc has 8 cores. 作者: QQ酱127794 时间: 2021-2-21 12:11 标题: 钠(Sodium)0. Execute the Java file. This computer is more than capable of running minecraft. The default value for the given setting is set to 2 on a PC, which strikes the best balance between framerate and frame latency. Go to Nivida 3D setting. We would like to show you a description here but the site won’t allow us. While Minecraft may be heavily cpu bound, loading up the cores will reduce clock speed to help keep thermals under control (unless, of course, you set the core multiplier or run at a set freqency). New comments cannot be posted and votes cannot be cast. Does Aternos limit render distance? yes, view distance is limited on Aternos servers to prevent lag. 1 2021-10-19 LTS. Step 01: Open CurseForge Launcher and click on the Settings icon located at the bottom left corner of the window. (Image credit: Future) Core i9 10900K specs. How to make Minecraft use less CPU - Quora. Record the values of the fields outlined in red (shown in. ”. I wanted to configure a really high end system for a friend who wants very quick render times. I used to play Minecraft modded with huge performance issues. These consume more CPU resources than the default one, but reduce lag spikes. if its a redstone project causing issues you'd want to decrease the chunk load limit so. Reduce the number of entities. The client has a hard visibility limit of 128 blocks horizontally, defining another circular column. This is made worse when the render distance is less than 9 since entities spawn within a +/-7 chunk radius around the player, so they immediately freeze as soon as they spawn, and the effect worsens at lower render distances as more and more of the despawn radius lies outside of the active chunk area (a 128 block circular radius is about. Minecraft shaders not using full GPU potential (only running at 30fps) i upgraded from a gtx 1070 and both have just around the same fps. Ram : 4gb. Minecraft is much more CPU intensive than GPU intensive. After you’ve done these, relaunch Minecraft to check if the stuttering persists. Note down your average FPS. He is running on a 1080p monitor at 60Hz. Lower render distance like 8 or 10 chunks. Reducing render distance will reduce the number of assets your PC has to render. Minecraft; Pokimane; Halo Infinite; Call of Duty: Warzone; Path of Exile;. Here how to lower it: Use RAM expansion in settings > about phone > RAM and turn it on and read instructions. Go to Program settings in GPU. I have an AMD Ryzen 9 5900HX with radeon graphics 3. 9 ( forge ) and 1.